The problem was identified almost 15 years ago in a so-called " John Gray Report," or "Managing Worker Safety and Health: The Case of Contract Labor in the U.S. That's because companies are required by OSHA only to keep logs of the employees on their payroll employees of contractors working at the site go on logs of the employer of the contractor, which often aren't even in the same industry as the main employer.
While a full fat refinery can only process one ore at a time, if say you need to process some gold and platinum but find that your uranium supply is dangerously low.Want to hear something "funny" about the BP Amoco explosion that killed 15 workers last March? BP's official death rate at the Texas City plant looked the same the day after the explosion as it did the day before the explosion. However this drawback does actually prove to be a blessing in disguise. I know how much we are all concerned with Phil, rest assured that he is receiving the best medical care and will be able to rejoin the team within 3-5 years.) The only way we were to manage a stable system is to specialize each refinery to a particular metal. We will reconstruct our testing facilities, this time we will strive for full SE-OSHA compliance. (Our thoughts go out to all the employees affected by the failed tests.
The few prototypes tested not only proved prohibitively costly, they were also violently unstable. Our researchers worked for many months to make a machine with all the versatility of a full fat refinery but with all the the feature upgrades of the Advanced Refineries Mk II. Now you might be thinking this sounds amazing! How can you even accommodate that much versatility in such a small package? Well, that's where the the Advanced Refineries Mk II encounters it's limits.
What if I told you there was a better way? Introducing Advanced Refineries Mk II! These puppies were heavily over-engineered to give you the best of all worlds! They boast the speed of a refinery with 4 Speed Modules, the yield of of one with 4 Yield Modules, and the power efficiency better than one with 2 Efficiency Modules! What's more it is only 1/8th the size of a that massive refinery 1/12 if you account for all the modules you'd be integrating! It even has four extra upgrade slots to get EVEN MORE POWAH! What's more is you had to make a trade-off between Yield, Speed, or Power Efficiency. If you want to and are able, you can also say thanks by supporting me through Patreon or a donation via StreamlabsĪVTech brings you another miracle of science! Have you wanted to finish building that one super cannon only to find that you are out of the raw materials you need to finish that last superconductor or other high value component? You go out and gather the necessary ore and then wait AGES for your hot-rodded refinery to painfully chew through it.
(Please only ore mods that give vanilla ingots at this time, I'll update this if I find a solution I like for modded ingots)
If you have an ore mod that you'd like to see supported look for a discussion thread for mod compatibility. The refineries all have the same component cost except the Stone Crusher, which is slightly cheaper. Each refinery can have 2 modules attached on the sides allowing for even more of what you need. They are also integrated in with the progression system.Įach refinery un-modified will produce as many ingots as a refinery with 4 yield modules, as fast as a refinery with 4 speed modules, and with the power efficiency slightly better than a refinery with 2 efficiency modules. This mod does NOT contain small grid versions of upgrade modules. They can be placed on both large and small grid. This mod adds 10 refinery blocks, one for each ore type in the game.